Message from discussion
7DRL: Bob and Trev: Resurrection
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From: David Damerell <damer...@chiark.greenend.org.uk>
Newsgroups: rec.games.roguelike.development
Subject: Re: 7DRL: Bob and Trev: Resurrection
Date: 22 Feb 2007 18:25:57 +0000 (GMT)
Organization: Linux Unlimited
Lines: 14
Message-ID: <ngm*nG3Dr@news.chiark.greenend.org.uk>
References: <1172021941.913013.186770@v33g2000cwv.googlegroups.com> <1172160878.326908.147470@m58g2000cwm.googlegroups.com> <lem*ms3Dr@news.chiark.greenend.org.uk> <1172166162.759975.199160@p10g2000cwp.googlegroups.com>
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Quoting <Phlamethro...@gmail.com>:
>On 22 Feb, 17:26, David Damerell <damer...@chiark.greenend.org.uk>
>>Well, in 8-bit text adventures, things were always taking away dropped
>>objects. Maybe something vacuums most or all or the boring bits of the
>>stuff out a level when you leave it.
Please cut signatures and trim quoted text.
>Vacuum, eh?
"Hoover", surely?
--
David Damerell <damer...@chiark.greenend.org.uk> Distortion Field!
Today is Leicesterday, February.