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Message from discussion Failure rates of Roguelike Games
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Auric__  
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 More options 2 July, 16:19
Newsgroups: rec.games.roguelike.development
From: "Auric__" <not.my.r...@email.address>
Date: Thu, 02 Jul 2009 15:19:48 GMT
Local: Thurs 2 July 2009 16:19
Subject: Re: Failure rates of Roguelike Games

On Thu, 02 Jul 2009 01:29:02 GMT, Jeff Lait wrote:
> It is now time for my sixth annual analysis of roguelike game
> development.  I shall first present some dubious statistics and then
> you shall complain that they don't accurately reflect roguelike
> development.

Do you keep track of vaporware? (Games that are announced (or at least
mentioned as being in development) but *never* release anything.)

--
Science without religion is lame, religion without science is blind.
 -- Albert Einstein


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