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Newsgroups: rec.games.roguelike.development
From: Mario Donick <mario.don...@gmail.com>
Date: 04 Jul 2008 15:36:44 GMT
Local: Fri 4 Jul 2008 16:36
Subject: Re: Accessing ESC key in FreePascal
Am Fri, 04 Jul 2008 16:56:15 +0200 schrieb Michal Bielinski:
> On Fri, 04 Jul 2008 12:01:39 +0200, Mario Donick Hmmm, okay. I will try to rewrite my input routines that way. > <mario.don...@gmail.com> wrote: >> I wait for a keyevent with GetKeyEvent. Afterwards, I process it with >> TranslateKeyEvent and KeyEventToString, for example: > No point in using KeyEventToString to identify keys. It creates > Note that under Unix escape still needs to be pressed twice to be read. Is this intended or a bug? If intended: by Linux or by FreePascal? Is there a way to deal with this, except telling the player that he has to press ESC twice? I already see the complaints of Krice (although he might not use Unix): Thank you for the hints :) Mario Donick -- You must Sign in before you can post messages.
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