Message from discussion
7DRL: Bob and Trev: Resurrection
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From: henrih...@gmail.com
Newsgroups: rec.games.roguelike.development
Subject: Re: 7DRL: Bob and Trev: Resurrection
Date: 22 Feb 2007 02:50:42 -0800
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Just a suggestion: Given the severe limitations, I feel it is
justified to create non-persistent levels, and instead focus on
generating particularly good random levels.