Sorry about my previous false alarm, but I had to fix an issue with
loading an image from the jar. I was then hung up because the program
seemed to work fine in Netbeans while failing when I ran it from the
terminal (little did I know I wasn't using the latest version of java,
which caused it to fail). Anyways, as a result, I have finished
making this program. It will run if you
http://sites.google.com/site/eliotsprograms/PlantLife.jar
No guarentees that it will work if you don't have Java 1.6. Anyways,
have fun!
Features include:
* 11 different monsters, each with varying speed, health, and quirks
* Plants that have different features, which mutate iin subsequent
generations
* Health and hunger tied together, eating food is vital.
* 3 different attack styles, and 4 different plant magicks, all tied
to a practice-based skill system.
* Ground fertility, which can be modified to affect the lifespan of
your plants.
I am a little concerned about balance, and I would like some input.
Also, I am afraid that there are some bugs in the 7DRL that were not
fixed. Anyways, please help me by reporting any bugs you find, or any
suggestions for feature improvements or balance. Also, I want to know
what you thought about the game.
P.S. I feel a little intimidated by the amount of roguelike sites out
there, such as Roguebasin. Can someone help me put my success on
these sites so that I can interest other people.
Guys, sorry about the last version. However, I am willing to call
this a win.