<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<rss version="2.0">
  <channel>
  <title>rec.games.go Google Group</title>
  <link>http://groups.google.co.uk/group/rec.games.go</link>
  <description>Discussion about Go.</description>
  <language>en</language>
  <item>
  <title>Xbox 360 Repair Guide Review</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/d1390de26fce4463/803f01c4680e9fcb?show_docid=803f01c4680e9fcb</link>
  <description>
  Xbox 360 Repair can be done youself and with ease, using the new Xbox &lt;br&gt; 360 Repair guide here &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://xbox-redlight-review.123probiz.com&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; Go XBox Mad :) &lt;br&gt; Nuri Widy &lt;br&gt; Marketing &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.gogonai.info/?id=nuriwidy&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/d1390de26fce4463/803f01c4680e9fcb?show_docid=803f01c4680e9fcb</guid>
  <author>
  noey.w...@gmail.com
  (nuri)
  </author>
  <pubDate>Sun, 12 Dec 2009 03:55:56 UT
</pubDate>
  </item>
  <item>
  <title>Re: List of Go computer implementations?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/862fa243892209c2?show_docid=862fa243892209c2</link>
  <description>
  Thanks to all those who responded!
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/862fa243892209c2?show_docid=862fa243892209c2</guid>
  <author>
  trarve...@hotmovemail.com
  (rt)
  </author>
  <pubDate>Thu, 12 Dec 2009 23:16:46 UT
</pubDate>
  </item>
  <item>
  <title>Rules FAQ</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/1bfd46d2268c5c1a/f95cb1c62000ae1c?show_docid=f95cb1c62000ae1c</link>
  <description>
  Title: Rules FAQ &lt;br&gt; Author: Robert Jasiek &amp;lt;jas...@snafu.de&amp;gt; &lt;br&gt; Frequency: monthly &lt;br&gt; Last Update: 2009-02-12; First Day: 1999-04-12 &lt;br&gt; Distribution: rec.games.go &lt;br&gt; Copyright: free non-commercial usage for promotion &lt;br&gt; 0 CONTENTS &lt;br&gt; 1 Purpose of this Paper &lt;br&gt; 2 Information for Beginners &lt;br&gt; 3 Important Concepts &lt;br&gt; 4 Particular Rules
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/1bfd46d2268c5c1a/f95cb1c62000ae1c?show_docid=f95cb1c62000ae1c</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Thu, 12 Dec 2009 21:41:49 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/09afc291360de90c?show_docid=09afc291360de90c</link>
  <description>
  In message &amp;lt;h4o2i5lokpv7um9nufkhds764n6fc q0...@4ax.com&amp;gt;, Robert Jasiek &lt;br&gt; &amp;lt;jas...@snafu.de&amp;gt; writes &lt;br&gt; The results of the &amp;quot;Man [sic] vs MoGo challenge&amp;quot; in Cádiz, with the game &lt;br&gt; records, are given at &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.computer-go.info/h-c/index.html&quot;&gt;[link]&lt;/a&gt; . &lt;br&gt; The game referred to here is the first 9x9 game with Chun Poong Jho 8p.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/09afc291360de90c?show_docid=09afc291360de90c</guid>
  <author>
  n...@maproom.co.uk
  (Nick Wedd)
  </author>
  <pubDate>Fri, 12 Dec 2009 10:32:38 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/5c57865cb5632e4d?show_docid=5c57865cb5632e4d</link>
  <description>
  For what I heard, the pro was indeed informed about the ruleset.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/5c57865cb5632e4d?show_docid=5c57865cb5632e4d</guid>
  <author>
  carni...@gmail.com
  (marc gonzalez-carnicer)
  </author>
  <pubDate>Fri, 12 Dec 2009 09:09:59 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/edf3febadbd92d30?show_docid=edf3febadbd92d30</link>
  <description>
  On Thu, 10 Dec 2009 12:15:18 -0800 (PST), marc gonzalez-carnicer &lt;br&gt; If so, it would be interesting to hear whether the tournament &lt;br&gt; director, game manager or whoever has told him before under which &lt;br&gt; rules the game was being played.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/edf3febadbd92d30?show_docid=edf3febadbd92d30</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Thu, 12 Dec 2009 20:58:16 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/57a6cbe89f06a3e2?show_docid=57a6cbe89f06a3e2</link>
  <description>
  i was not there, and i&#39;ve only heard incomplete oral reports. if i &lt;br&gt; understood correctly, the pro thought he was leading by .5 with &lt;br&gt; japanese rules, but with chinese rules he actually lost by .5 or 1.5. &lt;br&gt; i do not know if he passed when he could have filled dame, we have to &lt;br&gt; wait for a more complete report.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/57a6cbe89f06a3e2?show_docid=57a6cbe89f06a3e2</guid>
  <author>
  carni...@gmail.com
  (marc gonzalez-carnicer)
  </author>
  <pubDate>Thu, 12 Dec 2009 20:15:18 UT
</pubDate>
  </item>
  <item>
  <title>Re: database of rated/pro games</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/a2cc7fed5d52252d/6e837f7b62ffb3a6?show_docid=6e837f7b62ffb3a6</link>
  <description>
  On 9 dec, 09:07, Ben Lambrechts &amp;lt;lambrechts.benedic...@gmail.c om&amp;gt; &lt;br&gt; wrote: &lt;br&gt; Great. That yields a collection of almost 500,000 games.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/a2cc7fed5d52252d/6e837f7b62ffb3a6?show_docid=6e837f7b62ffb3a6</guid>
  <author>
  dohduh...@yahoo.com
  (sobriquet)
  </author>
  <pubDate>Wed, 12 Dec 2009 17:43:15 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/2c69e95f542c65fc?show_docid=2c69e95f542c65fc</link>
  <description>
  On Wed, 9 Dec 2009 08:06:30 -0800 (PST), marc gonzalez-carnicer &lt;br&gt; So who was confused and how?
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/2c69e95f542c65fc?show_docid=2c69e95f542c65fc</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Wed, 12 Dec 2009 16:50:07 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/85e3758697604442?show_docid=85e3758697604442</link>
  <description>
  have you heard about the result of Moyo vs Chun Poong Jo 8p that was &lt;br&gt; played 2 days ago in Cadiz, Spain? &lt;br&gt; there was some confusion with the rules and the counting system.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/85e3758697604442?show_docid=85e3758697604442</guid>
  <author>
  carni...@gmail.com
  (marc gonzalez-carnicer)
  </author>
  <pubDate>Wed, 12 Dec 2009 16:06:30 UT
</pubDate>
  </item>
  <item>
  <title>Re: database of rated/pro games</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/a2cc7fed5d52252d/822d35e47387dc30?show_docid=822d35e47387dc30</link>
  <description>
  There were files that came with MoyoGo Studio, but I don&#39;t know &lt;br&gt; how they were encoded.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/a2cc7fed5d52252d/822d35e47387dc30?show_docid=822d35e47387dc30</guid>
  <author>
  joel.ol...@cox.net
  (Joel Olson)
  </author>
  <pubDate>Wed, 12 Dec 2009 10:06:20 UT
</pubDate>
  </item>
  <item>
  <title>Re: database of rated/pro games</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/a2cc7fed5d52252d/52da4538d05555b7?show_docid=52da4538d05555b7</link>
  <description>
  KGS : &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://u-go.net/gamerecords/&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://u-go.net/gamerecords-4d/&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; I want to know too if someone has games from IGS, OroBaduk, Tygem, &lt;br&gt; TOM, ... &lt;br&gt; -Ben
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/a2cc7fed5d52252d/52da4538d05555b7?show_docid=52da4538d05555b7</guid>
  <author>
  lambrechts.benedic...@gmail.com
  (Ben Lambrechts)
  </author>
  <pubDate>Wed, 12 Dec 2009 08:07:11 UT
</pubDate>
  </item>
  <item>
  <title>database of rated/pro games</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/a2cc7fed5d52252d/d1f0b436ec988bc1?show_docid=d1f0b436ec988bc1</link>
  <description>
  Hello. &lt;br&gt; Lately, I&#39;ve tried Drago with a collection of over 40,000 pro games, &lt;br&gt; and it&#39;s nice to search for patterns in such a big collection of &lt;br&gt; games. &lt;br&gt; Does anyone else have a large collection of pro or rated games to &lt;br&gt; share (e.g. via bittorrent or rapidshare) or know of other collections &lt;br&gt; of games (preferably .sgf files) that can be downloaded somewhere?
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/a2cc7fed5d52252d/d1f0b436ec988bc1?show_docid=d1f0b436ec988bc1</guid>
  <author>
  dohduh...@yahoo.com
  (sobriquet)
  </author>
  <pubDate>Tue, 12 Dec 2009 21:47:20 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/27af5d8eae1e0e03?show_docid=27af5d8eae1e0e03</link>
  <description>
  In article &amp;lt;REM-2009dec03-...@Yahoo.Com&amp;gt;, &lt;br&gt; seeWebInst...@rem.intarweb.org (Robert Maas, &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://tinyurl.com/uh3t&quot;&gt;[link]&lt;/a&gt;) &lt;br&gt; wrote: &lt;br&gt; Computer programs are just beginning to get good enough to beat pros on 9x9 &lt;br&gt; without handicap. Are you sure 9x9 is fully analyzed?
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/27af5d8eae1e0e03?show_docid=27af5d8eae1e0e03</guid>
  <author>
  damien.doli...@inria.fr.invalid
  (Planar)
  </author>
  <pubDate>Tue, 12 Dec 2009 16:07:27 UT
</pubDate>
  </item>
  <item>
  <title>Re: Approaching a Definition of Ko</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/f77086b4347737d7?show_docid=f77086b4347737d7</link>
  <description>
  On Tue, 8 Dec 2009 03:52:07 -0800 (PST), alex &lt;br&gt; What do you mean those keywords to suggest us?
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/f77086b4347737d7?show_docid=f77086b4347737d7</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Tue, 12 Dec 2009 13:53:19 UT
</pubDate>
  </item>
  <item>
  <title>Re: Approaching a Definition of Ko</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/03cade335c30f008?show_docid=03cade335c30f008</link>
  <description>
  On Dec 8, 10:39 am, seeWebInst...@rem.intarweb.org (Robert Maas, &lt;br&gt; Just FYI - have a look at the page&#39;s [1] keywords... before this gets &lt;br&gt; totally out of hand. &lt;br&gt; -alex- &lt;br&gt; [1] &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://senseis.xmp.net/?DatabaseKo&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/03cade335c30f008?show_docid=03cade335c30f008</guid>
  <author>
  alexander.duytschae...@gmail.com
  (alex)
  </author>
  <pubDate>Tue, 12 Dec 2009 11:52:07 UT
</pubDate>
  </item>
  <item>
  <title>Re: Approaching a Definition of Ko</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/28b2a2320e8fb010?show_docid=28b2a2320e8fb010</link>
  <description>
  On Tue, 08 Dec 2009 01:39:48 -0800, seeWebInst...@rem.intarweb.org &lt;br&gt; 1) To contribute to a solution of the game of Go. Although there are &lt;br&gt; also alternative ways to solve Go, it might turn out that a definition &lt;br&gt; of ko eases later progress in finding a solution. In fact, it becomes &lt;br&gt; possible to define and then study the behaviour of more sophisticated
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/28b2a2320e8fb010?show_docid=28b2a2320e8fb010</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Tue, 12 Dec 2009 10:16:13 UT
</pubDate>
  </item>
  <item>
  <title>Re: List of Go computer implementations?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/290a643e39f069fc?show_docid=290a643e39f069fc</link>
  <description>
  &amp;lt;&lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.britgo.org/reviews/goplusplus.html&quot;&gt;[link]&lt;/a&gt;&amp;gt; &lt;br&gt; Typo: ... They embellished it [wish] a decorative user interface ... &lt;br&gt; Correction: [with]
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/290a643e39f069fc?show_docid=290a643e39f069fc</guid>
  <author>
  seewebinst...@rem.intarweb.org
  (Robert Maas, http://tinyurl.com/uh3t)
  </author>
  <pubDate>Tue, 12 Dec 2009 10:04:06 UT
</pubDate>
  </item>
  <item>
  <title>Re: What the CAS Decision on Claudia Pechstein Means for Go</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/3ab9350c6d28176f/276a60a8589c8ff8?show_docid=276a60a8589c8ff8</link>
  <description>
  In a preliminary urgent decision (German: Eilentscheidung), the Swiss &lt;br&gt; federal court (Bundesgericht, highest Swiss court) in Lausanne has &lt;br&gt; just allowed Pechstein to attend the ice sprinting world cup in Salt &lt;br&gt; Lake City, which is Pechstein&#39;s last (and only?) chance to qualify for &lt;br&gt; the olympics. The decision is only of procedural nature and not a
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/3ab9350c6d28176f/276a60a8589c8ff8?show_docid=276a60a8589c8ff8</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Tue, 12 Dec 2009 09:45:01 UT
</pubDate>
  </item>
  <item>
  <title>Re: Approaching a Definition of Ko</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/98ccf4d653a57172?show_docid=98ccf4d653a57172</link>
  <description>
  For what purpose would anybody ever need to make such a definition? &lt;br&gt; No such definition is needed to specify the rules of the game, &lt;br&gt; nor to introduce one of the most interesting/complicated aspects of &lt;br&gt; tactics and strategy. For either, all you need is: &lt;br&gt; - Introduce the basic rules of play, not including any ko rule.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/98ccf4d653a57172?show_docid=98ccf4d653a57172</guid>
  <author>
  seewebinst...@rem.intarweb.org
  (Robert Maas, http://tinyurl.com/uh3t)
  </author>
  <pubDate>Tue, 12 Dec 2009 09:39:48 UT
</pubDate>
  </item>
  <item>
  <title>Approaching a Definition of Ko</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/0982337e72c9291e?show_docid=0982337e72c9291e</link>
  <description>
  It has turned out to be yet tougher than expected to find a useful &lt;br&gt; general definition of kos consisting of any number of intersections so &lt;br&gt; that not(!) all strings in all positions are ko strings. For the &lt;br&gt; moment, I don&#39;t bother you with the details of precise definitions yet &lt;br&gt; but outline my current approach. Kos consist of intersections - the ko
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/4f67937bb7a94946/0982337e72c9291e?show_docid=0982337e72c9291e</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Mon, 12 Dec 2009 22:55:29 UT
</pubDate>
  </item>
  <item>
  <title>Re: List of Go computer implementations?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/8a58453673fbf786?show_docid=8a58453673fbf786</link>
  <description>
  see sensei&#39;s library (where else for a starter ) &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://senseis.xmp.net/?GoPlayingPrograms&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/8a58453673fbf786?show_docid=8a58453673fbf786</guid>
  <author>
  wilem...@googlemail.com
  (wilemien)
  </author>
  <pubDate>Mon, 12 Dec 2009 19:10:04 UT
</pubDate>
  </item>
  <item>
  <title>Re: Korean insei league on KGS!</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/771039b38ea2c2b0/cf8ce5f0170d063f?show_docid=cf8ce5f0170d063f</link>
  <description>
  We already have more than 40 registered players from 7d to 10k. &lt;br&gt; Will probably add more groups, more lectures. Will even think about &lt;br&gt; making the prizes in top groups biggers. &lt;br&gt; Still accepting new members!
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/771039b38ea2c2b0/cf8ce5f0170d063f?show_docid=cf8ce5f0170d063f</guid>
  <author>
  backp...@gmail.com
  (Alexandre Dinerchtein)
  </author>
  <pubDate>Mon, 12 Dec 2009 16:33:39 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/1e69ff24b1e546d7?show_docid=1e69ff24b1e546d7</link>
  <description>
  On Mon, 07 Dec 2009 17:11:26 +0200, Matti Siivola &lt;br&gt; By filling the result form or marking the result in the walllist.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/1e69ff24b1e546d7?show_docid=1e69ff24b1e546d7</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Mon, 12 Dec 2009 15:46:46 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/b1c90631e5c3646f?show_docid=b1c90631e5c3646f</link>
  <description>
  If you are a lazy referee you may say to the players that don&#39;t attempt &lt;br&gt; to claim the win by the opponent being late, if his clocks does not show &lt;br&gt; it. Less lazy referees may choose to not let players off the hook. &lt;br&gt; That rule is not correct. By chance it may seem to apply. If both &lt;br&gt; players are late at least one hour, they both lose. To avoid this loss
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/b1c90631e5c3646f?show_docid=b1c90631e5c3646f</guid>
  <author>
  matti.siiv...@helsinki.fi
  (Matti Siivola)
  </author>
  <pubDate>Mon, 12 Dec 2009 15:11:26 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/18624d496701ac6d?show_docid=18624d496701ac6d</link>
  <description>
  In message &amp;lt;hfifqq$p...@oravannahka.helsi nki.fi&amp;gt;, Matti Siivola &lt;br&gt; &amp;lt;Matti.Siiv...@helsinki.fi&amp;gt; writes &lt;br&gt; As a referee, I do not want to be distracted by a series of people (most &lt;br&gt; of whose faces I do not recognise) telling me (perhaps mistakenly) that &lt;br&gt; they are white, and (perhaps falsely) that they have been to their
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/18624d496701ac6d?show_docid=18624d496701ac6d</guid>
  <author>
  n...@maproom.co.uk
  (Nick Wedd)
  </author>
  <pubDate>Mon, 12 Dec 2009 11:21:09 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/1bf03784d2afb7c2?show_docid=1bf03784d2afb7c2</link>
  <description>
  By making a move on the board or pressing the clock a player can show &lt;br&gt; that he has been present in time. If he is white and black&#39;s clock has &lt;br&gt; been started by the referee, and black is not present the player can &lt;br&gt; report him as present to the referee, or make sure he is at the board &lt;br&gt; when exactly 60 minutes have elapsed. If the opponent is present, the
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/1bf03784d2afb7c2?show_docid=1bf03784d2afb7c2</guid>
  <author>
  matti.siiv...@helsinki.fi
  (Matti Siivola)
  </author>
  <pubDate>Mon, 12 Dec 2009 08:53:47 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/bb01f6ab9727ac6a?show_docid=bb01f6ab9727ac6a</link>
  <description>
  On Sun, 06 Dec 2009 20:41:04 +0000, richard &lt;br&gt; Ah, ok, in the context of these additional tournament rules you are &lt;br&gt; right.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/bb01f6ab9727ac6a?show_docid=bb01f6ab9727ac6a</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Mon, 12 Dec 2009 07:40:57 UT
</pubDate>
  </item>
  <item>
  <title>Re: More KGS Censorship</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/66297ce64dbd72c4/3ad2797dbbafe246?show_docid=3ad2797dbbafe246</link>
  <description>
  Hal you protest too much. &lt;br&gt; You have known for a long time now how things work at KGS, and yet you &lt;br&gt; insist to burn your fingers when there. &lt;br&gt; You are not stupid are you ? :)
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/66297ce64dbd72c4/3ad2797dbbafe246?show_docid=3ad2797dbbafe246</guid>
  <author>
  z...@127.0.0.1
  (z1)
  </author>
  <pubDate>Sun, 12 Dec 2009 21:43:33 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/7ce6a422adac3cd4?show_docid=7ce6a422adac3cd4</link>
  <description>
  .... &lt;br&gt; The current rule as interpreted literally is unenforceable without White notifying the referee of his presence. &lt;br&gt; It states &amp;quot;If a player is late 60 minutes or more, he loses his game&amp;quot;. &lt;br&gt; If Black arrives after 55 minutes and White returns 10 minutes later then Black could claim a win for white&#39;s &amp;quot;lateness&amp;quot;. The
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/7ce6a422adac3cd4?show_docid=7ce6a422adac3cd4</guid>
  <author>
  mullens-delete...@ntlworld.com
  (richard)
  </author>
  <pubDate>Sun, 12 Dec 2009 20:53:53 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/acfd5b3d2db4776e?show_docid=acfd5b3d2db4776e</link>
  <description>
  The EGF rules appear to state that &lt;br&gt; &amp;quot;Prisoners and overtime stones must remain clearly visible to the opponent at all times, even if Area Scoring is used. &amp;quot; &lt;br&gt; This was the basis of my assertion. &lt;br&gt; Exchanging prisoners may not alter the score - but such prisoners will surely no longer be visible as prisoners.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/acfd5b3d2db4776e?show_docid=acfd5b3d2db4776e</guid>
  <author>
  mullens-delete...@ntlworld.com
  (richard)
  </author>
  <pubDate>Sun, 12 Dec 2009 20:41:04 UT
</pubDate>
  </item>
  <item>
  <title>Re: List of Go computer implementations?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/a52010f65ca20cbc?show_docid=a52010f65ca20cbc</link>
  <description>
  In message &amp;lt;4B198FB2.F64...@hotMOVEmail.c om&amp;gt;, rt &lt;br&gt; &amp;lt;traRvE...@hotMOVEmail.com&amp;gt; writes &lt;br&gt; You don&#39;t mention what operating system you have, nor whether you are &lt;br&gt; willing to pay. But see &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.computer-go.info/db/oprogform.php&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; where you can specify these things. Unfortunately it includes many &lt;br&gt; obsolete programs.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/a52010f65ca20cbc?show_docid=a52010f65ca20cbc</guid>
  <author>
  n...@maproom.co.uk
  (Nick Wedd)
  </author>
  <pubDate>Sun, 12 Dec 2009 20:06:50 UT
</pubDate>
  </item>
  <item>
  <title>Re: List of Go computer implementations?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/092b2f35f052b81a?show_docid=092b2f35f052b81a</link>
  <description>
  rt a écrit : &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://ricoh51.free.fr/go/engineeng.htm&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/092b2f35f052b81a?show_docid=092b2f35f052b81a</guid>
  <author>
  rico...@free.fr
  (ricoh51)
  </author>
  <pubDate>Sun, 12 Dec 2009 19:50:18 UT
</pubDate>
  </item>
  <item>
  <title>Re: List of Go computer implementations?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/8563cd5535b3d303?show_docid=8563cd5535b3d303</link>
  <description>
  Try &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.britgo.org/reviews&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/8563cd5535b3d303?show_docid=8563cd5535b3d303</guid>
  <author>
  alan.came...@iname.com
  (Alan Cameron)
  </author>
  <pubDate>Fri, 12 Dec 2009 22:54:18 UT
</pubDate>
  </item>
  <item>
  <title>List of Go computer implementations?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/bef736b95497fac8?show_docid=bef736b95497fac8</link>
  <description>
  Is there a listing anywhere? Looking for something to play now and then.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/759235004273568a/bef736b95497fac8?show_docid=bef736b95497fac8</guid>
  <author>
  trarve...@hotmovemail.com
  (rt)
  </author>
  <pubDate>Fri, 12 Dec 2009 22:39:46 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/ac269860e600957e?show_docid=ac269860e600957e</link>
  <description>
  I have used area counting with beginners since 1975 when it was made &lt;br&gt; clear to me (who learned with Japanese rules) how much better area &lt;br&gt; rules were. &lt;br&gt; Naturally I now use AGA rules with pass stones since they rather &lt;br&gt; seamlessly bridge the differences between territory and area. &lt;br&gt; Beginners can be sure a game is over. They kill everything they can
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/ac269860e600957e?show_docid=ac269860e600957e</guid>
  <author>
  terryben...@nyc.rr.com
  (Terrybenson)
  </author>
  <pubDate>Fri, 12 Dec 2009 20:13:01 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/f276d8bc38a54316?show_docid=f276d8bc38a54316</link>
  <description>
  In message &amp;lt;VtYRm.63136$064.50...@newsfe1 7.ams2&amp;gt;, richard &lt;br&gt; &amp;lt;mullens-delete...@ntlworld.co m&amp;gt; writes &lt;br&gt; As a referee, I don&#39;t like unenforceable rules. &lt;br&gt; If Black has not made his first move, Black&#39;s clock will be running. &lt;br&gt; While it is Black&#39;s move, I do not consider that White should have any &lt;br&gt; obligations to be present at the board, and I certainly do not think
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/f276d8bc38a54316?show_docid=f276d8bc38a54316</guid>
  <author>
  n...@maproom.co.uk
  (Nick Wedd)
  </author>
  <pubDate>Fri, 12 Dec 2009 11:02:01 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/6e2eb99ac69939ca?show_docid=6e2eb99ac69939ca</link>
  <description>
  On Fri, 04 Dec 2009 00:12:37 +0000, richard &lt;br&gt; Compare with the actual rules: &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://home.snafu.de/jasiek/egfgtr.html&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/6e2eb99ac69939ca?show_docid=6e2eb99ac69939ca</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Fri, 12 Dec 2009 07:44:20 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/075e2e001d7f9df3?show_docid=075e2e001d7f9df3</link>
  <description>
  Thank you for this clarification. &lt;br&gt; However, I wonder if it is written down anywhere other than here or, &lt;br&gt; if indeed, it is normal practice. &lt;br&gt; The situation I envisage is were the first player arrives 45 minutes late and claims a victory after 15 minutes. &lt;br&gt; One might argue that the player should wait 60 minutes before such a claim - or that he should wait until an hour has elapsed on
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/075e2e001d7f9df3?show_docid=075e2e001d7f9df3</guid>
  <author>
  mullens-delete...@ntlworld.com
  (richard)
  </author>
  <pubDate>Fri, 12 Dec 2009 00:12:37 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/37c01ebb9b152096?show_docid=37c01ebb9b152096</link>
  <description>
  On Thu, 03 Dec 2009 11:59:31 -0800, seeWebInst...@rem.intarweb.org &lt;br&gt; It is becoming more and more broken WRT to newsgroup search. They &lt;br&gt; simply don&#39;t care about newsnet. Even the most recent messages they &lt;br&gt; are having great difficulties with. Instead they show every online &lt;br&gt; newspaper message well in the Web search.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/37c01ebb9b152096?show_docid=37c01ebb9b152096</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Thu, 12 Dec 2009 21:17:57 UT
</pubDate>
  </item>
  <item>
  <title>Re: Go terms easy to understand but difficult to explain</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/3be91bf20b0809e2/dcc1946d94d28536?show_docid=dcc1946d94d28536</link>
  <description>
  Google search for the hundred most recent articles in rec.games.go &lt;br&gt; turned this up, so either Google is grossly broken in yet another &lt;br&gt; way beyond the many ways I already know that it&#39;s broken, or this &lt;br&gt; newsgroup has been very inactive over the past five years. &lt;br&gt; The large square eye is effectively 5 liberties (throw in 3,
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/3be91bf20b0809e2/dcc1946d94d28536?show_docid=dcc1946d94d28536</guid>
  <author>
  seewebinst...@rem.intarweb.org
  (Robert Maas, http://tinyurl.com/uh3t)
  </author>
  <pubDate>Thu, 12 Dec 2009 21:01:07 UT
</pubDate>
  </item>
  <item>
  <title>Re: Teaching Chinese Rules to Beginners ?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/ed1c36b661ccc201?show_docid=ed1c36b661ccc201</link>
  <description>
  Google search for the hundred most recent articles in rec.games.go &lt;br&gt; turned this up, so either Google is grossly broken in yet another &lt;br&gt; way beyond the many ways I already know that it&#39;s broken, or this &lt;br&gt; newsgroup has been very inactive over the past five years. &lt;br&gt; When teaching absolute beginners, including computer software I
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/22f237bff625c55e/ed1c36b661ccc201?show_docid=ed1c36b661ccc201</guid>
  <author>
  seewebinst...@rem.intarweb.org
  (Robert Maas, http://tinyurl.com/uh3t)
  </author>
  <pubDate>Thu, 12 Dec 2009 19:59:31 UT
</pubDate>
  </item>
  <item>
  <title>Xbox 360 Repair Guide Review</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/3685e94e426646a8/b2c4a9495aad9c21?show_docid=b2c4a9495aad9c21</link>
  <description>
  Xbox 360 Repair can be done youself and with ease, using the new Xbox &lt;br&gt; 360 Repair &lt;br&gt; guide here &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://xbox-redlight-review.123probiz.com&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; Go XBox Mad :) &lt;br&gt; enri patuly &lt;br&gt; Marketing &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.gogonai.info/?id=komisiqu&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/3685e94e426646a8/b2c4a9495aad9c21?show_docid=b2c4a9495aad9c21</guid>
  <author>
  komis...@gmail.com
  (3ndy)
  </author>
  <pubDate>Tue, 12 Dec 2009 18:19:47 UT
</pubDate>
  </item>
  <item>
  <title>Re: Arbitrary Decision Decides the European Open Go Champion 2009</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/e037f046a686a0e5/c9c98c2f067e775c?show_docid=c9c98c2f067e775c</link>
  <description>
  On Tue, 01 Dec 2009 09:49:48 +0100, Robert Jasiek &amp;lt;jas...@snafu.de&amp;gt; &lt;br&gt; wrote: &lt;br&gt; Just for theoretical study, these results are also interesting for an &lt;br&gt; application of iterative direct comparison as the first tiebreaker to &lt;br&gt; the four top MMS players group, what surprisingly(?) IS possible here: &lt;br&gt; DCi
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/e037f046a686a0e5/c9c98c2f067e775c?show_docid=c9c98c2f067e775c</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Tue, 12 Dec 2009 12:05:21 UT
</pubDate>
  </item>
  <item>
  <title>Arbitrary Decision Decides the European Open Go Champion 2009</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/e037f046a686a0e5/ffe803d144ace740?show_docid=ffe803d144ace740</link>
  <description>
  This is the top of the final results table: &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://egc2009.nl/?q=node/1472&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; 1 Kim Eunkuk 7D KR 14+ 10+ 7+ 5- 25+ 11+ 3+ 6+ 2+ 4- 8 42 408 1 &lt;br&gt; 2 Hwang In-seong 7D KR 33+ 8+ 6+ 3- 14+ 4+ 5+ 15+ 1- 13+ 8 42 408 0 &lt;br&gt; 3 Kim Joon-Sang 7D KR 27+ 11+ 4+ 2+ 5- 9+ 1- 13+ 23+ 7+ 8 42 407 &lt;br&gt; 4 Oh Chi-Min 7D KR 24+ 23+ 3- 17+12+ 2- 26+11+ 10+ 1+ 8 42 403
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/e037f046a686a0e5/ffe803d144ace740?show_docid=ffe803d144ace740</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Tue, 12 Dec 2009 08:49:48 UT
</pubDate>
  </item>
  <item>
  <title>Re: [ANN] Advances in Go theory: announcing a new type of ko</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/82fc502abbe6dc90/704601f0c042af31?show_docid=704601f0c042af31</link>
  <description>
  This is not a new ko type, not even a new ko rules type. It is a &lt;br&gt; variant of my fixed game end rule construction to end the game on move &lt;br&gt; number x.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/82fc502abbe6dc90/704601f0c042af31?show_docid=704601f0c042af31</guid>
  <author>
  jas...@snafu.de
  (Robert Jasiek)
  </author>
  <pubDate>Tue, 12 Dec 2009 07:03:34 UT
</pubDate>
  </item>
  <item>
  <title>Re: [ANN] Advances in Go theory: announcing a new type of ko</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/82fc502abbe6dc90/5cfe13f963ef1ae1?show_docid=5cfe13f963ef1ae1</link>
  <description>
  Perhaps surprisingly, this can be a problem in real-life play. In fact, &lt;br&gt; even fewer moves are sufficient to violate the Database Ko when no &lt;br&gt; computer is involved. When this occurs, though, often the resulting &lt;br&gt; effects cause misdiagnosis of the ko, which I suspect is why this type &lt;br&gt; of ko is not more widely acknowledged.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/82fc502abbe6dc90/5cfe13f963ef1ae1?show_docid=5cfe13f963ef1ae1</guid>
  <author>
  bignose+hates-s...@benfinney.id.au
  (Ben Finney)
  </author>
  <pubDate>Mon, 11 Nov 2009 23:48:02 UT
</pubDate>
  </item>
  <item>
  <title>[ANN] Advances in Go theory: announcing a new type of ko</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/82fc502abbe6dc90/a825d696950635a3?show_docid=a825d696950635a3</link>
  <description>
  Ko being a thorny issue in Go rulesets, during my quest for the Holy &lt;br&gt; Grail in GoRulesLand I stumbled over a new type of ko, yet to be fully &lt;br&gt; explored: the Database Ko, a discovery which I wanted to share with &lt;br&gt; the expert community. &lt;br&gt; For details, see &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://senseis.xmp.net/?DatabaseKo&quot;&gt;[link]&lt;/a&gt; &lt;br&gt; -alex-
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/82fc502abbe6dc90/a825d696950635a3?show_docid=a825d696950635a3</guid>
  <author>
  alexander.duytschae...@gmail.com
  (alex)
  </author>
  <pubDate>Mon, 11 Nov 2009 22:42:52 UT
</pubDate>
  </item>
  <item>
  <title>Re: [OT] KSY Re: European Go Championship: Preliminary Votes</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/1f4e3c86c1ddf6d6?show_docid=1f4e3c86c1ddf6d6</link>
  <description>
  alex wrote: &lt;br&gt; Thank you ! &lt;br&gt; I liked very much issue 79 with your report on pages 6,7 the bio on page 4, the report on Prague, the description of the Kirina &lt;br&gt; go school in Seoul and much more. &lt;br&gt; Richard
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/1f4e3c86c1ddf6d6?show_docid=1f4e3c86c1ddf6d6</guid>
  <author>
  mullens-delete...@ntlworld.com
  (richard)
  </author>
  <pubDate>Mon, 11 Nov 2009 18:32:27 UT
</pubDate>
  </item>
  <item>
  <title>Re: Why Does Richard Like Ing-Rules?</title>
  <link>http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/ead9b2b2cdd98af4?show_docid=ead9b2b2cdd98af4</link>
  <description>
  In article &amp;lt;A8_Pm.35526$Z_5.15...@newsfe1 0.ams2&amp;gt;, &lt;br&gt; Both lose! -- finally a good use for the strange features of Japanese rules :-)
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/rec.games.go/browse_frm/thread/0db1bb64460f127d/ead9b2b2cdd98af4?show_docid=ead9b2b2cdd98af4</guid>
  <author>
  damien.doli...@inria.fr.invalid
  (Planar)
  </author>
  <pubDate>Mon, 11 Nov 2009 14:29:28 UT
</pubDate>
  </item>
  </channel>
</rss>
