Message from discussion
sf3000 next gen
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Subject: Re: sf3000 next gen
Date: Fri, 28 Mar 2008 17:08:20 -0700 (PDT)
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References: <05fa41874f.dougjwebb@btopenworld.com> <4fb844874f.MThompson@mt.riscos.org>
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It's fantastic that it's FINALLY been released. We worked on the game
(some of us in a very small capacity) over 5 years ago and having that
game, a game called EMD and a couple of other ideas was a interesting
time. Unfortunately we were bound to secrecy for years about this.
It's a shame the people I worked with this couldn't have sent me an
email saying it was finally going to be released but it's good that
people can play it at last.
I was lucky enough to be invited to design that title screen and ISTR
drawing the ship in TopModel and doing much of the rest with either
Composition or TopModel (and an old texture generation program for the
planets). Thanks to Rob Davison for his amazing program and Sincronia
for a really advanced package in its day.
Hopefully this will get some good coverage on Drobe and will re-awaken
people to the possibilities of the platform. For all these years it's
represented probably the most advanced graphics the platform has still
seen in a game.
Andrew