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comp.sys.acorn.games |
In message <6177b4964f.MThomp...@mt.riscos.org> >> In message <8a86ca884f.MThomp...@mt.riscos.org> >>> Thanks for this, finally got it working, however and I think this is >>> My only problem is that I can only get it running in letterbox mode, >> I can't get it running at all: the graphics at the start appear > I had this error message and the Shared Sound module, in my copy of > Perhaps you don't have the correct MDF available for Star Fighter You can see the difference in the graphics straight away but Wonder what Chris "SF3000" Bazley thinks? well that's it working hopefully, now to find some instructions! Andrew --
Matthew Thompson <m...@REMOVETHISred-squirrel.com> wrote:
> groups...@googlemail.com wrote:
>> Matthew Thompson <m...@REMOVETHISred-squirrel.com> wrote:
>>> what I did, was load it up on my Iyonix using !CDROMFS which kept the
>>> file names intact correctly then dragged it across to the hard-disc
>>> and it worked fine from there, no editing of the !Run file.
>>> this maybe due to the fact I haven't got a proper MDF file for it, I
>>> use a Samsung 15" LCD screen. Or maybe it can't work full screen on an
>>> LCD screen?
>> repeated in a row above the desktop, then the credits appear ok then I
>> get an error "mode not available" (or thereabouts) and the machine
>> crashes. (Also it says "Shared sound not found" despite it being
>> present in Resources.System.310.)
> !System was called SSound ( or something similar) so I changed it to
> what the error message wanted it called and put it in the place it
> stated it should be and that seemed to cure it.
> 3000?
it's working! First impressions - interface not half as good as SF3000
but presumably this is because it came from a console.
tri-linear filtering seems to reduce it unplayably.