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Newsgroups: comp.sys.acorn.games
From: Tony Houghton <h...@realh.co.uk>
Date: Sun, 30 Mar 2008 13:46:45 +0100
Local: Sun 30 Mar 2008 13:46
Subject: Re: fillets-ng
In <4f87b9a9fainvalid-email-addr...@invalid-domain.co.uk>
Paul Vigay <invalid-email-addr...@invalid-domain.co.uk> wrote: Yes, I suppose you're too busy shovelling coal into your computers. ;-> > In a dim and distant universe > <20080329125555.7a052...@tiber.realh.co.uk>, Tony Houghton > <h...@realh.co.uk> enlightened us thusly: > > Are there any RISC OS programmers out there with a bit of time on > > their hands for porting games? > Time? What's that?? :-) > > You ought to port fillets-ng. It's a great open source puzzle game I remember playing Labyrinth at school and wishing there was an Electron > > which should run OK even on an A7000 (although you may have to find > > a way to disable some of the watery background effects). > Looks quite fun. > I would still like to see updated/Iyonix versions of the old Minerva > Plus of course, and updated/21st century version of Acornsoft version. I doubt it would stand up well against modern classics though; I usually end up disappointed when I try to revisit 8-bit games with an emulator. Some of them work OK when updated though, eg the PC version of Repton 2, but that would be fairly useless without the save game feature. Their Ravenskull looks quite good too, but I've only played the demo. Apparently they're working on Stryker's Run. I hope they do Codename Droid one day. -- You must Sign in before you can post messages.
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