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  <title>comp.sys.acorn.games Google Group</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games</link>
  <description>Discussion of games for Acorn machines.</description>
  <language>en</language>
  <item>
  <title>Re: Spheres of Chaos for A-Models?</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5de8cbe21324bb2c/f4bacb08eaead45b?show_docid=f4bacb08eaead45b</link>
  <description>
  In message &amp;lt;d58d80bb50....@aqus02.dsl.pip ex.com&amp;gt; &lt;br&gt; I only recall seeing a demo version. &lt;br&gt; A full version of Interdictor was released. However if memory serves &lt;br&gt; it had a rather annoying colour chart protection system included. &lt;br&gt; Regards
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5de8cbe21324bb2c/f4bacb08eaead45b?show_docid=f4bacb08eaead45b</guid>
  <author>
  paulstew...@phawfaux.co.uk
  (Paul Stewart)
  </author>
  <pubDate>Tue, 11 Nov 2009 18:44:18 UT
</pubDate>
  </item>
  <item>
  <title>Re: Spheres of Chaos for A-Models?</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5de8cbe21324bb2c/9e0b84f25883bdbb?show_docid=9e0b84f25883bdbb</link>
  <description>
  In message &amp;lt;00f436bb50.P...@phawfaux.co.u k&amp;gt; &lt;br&gt; I&#39;m pretty sure that a full version of SoC appeared on an Acorn User &lt;br&gt; coverdisk.... &lt;br&gt; Cheers, &lt;br&gt; Rob
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5de8cbe21324bb2c/9e0b84f25883bdbb?show_docid=9e0b84f25883bdbb</guid>
  <author>
  mfl...@dsl.pipex.com
  (Rob White)
  </author>
  <pubDate>Tue, 11 Nov 2009 07:24:39 UT
</pubDate>
  </item>
  <item>
  <title>Re: Spheres of Chaos for A-Models?</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5de8cbe21324bb2c/85af3b3f1b05b335?show_docid=85af3b3f1b05b335</link>
  <description>
  In message &amp;lt;hd24gt$8o...@news.albasani.ne t&amp;gt; &lt;br&gt; CJE micros will probably be able to sell you a copy. &lt;br&gt; Alternatively there was demo version done for one of the magazine &lt;br&gt; cover disks. &lt;br&gt; Regards
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5de8cbe21324bb2c/85af3b3f1b05b335?show_docid=85af3b3f1b05b335</guid>
  <author>
  paulstew...@phawfaux.co.uk
  (Paul Stewart)
  </author>
  <pubDate>Mon, 11 Nov 2009 18:00:44 UT
</pubDate>
  </item>
  <item>
  <title>Re: RISC OS Christmas Games Proposal</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5a4a2d5c59e128c4/e114370738b08f1e?show_docid=e114370738b08f1e</link>
  <description>
  In &amp;lt;hdn1dh$ja...@news.eternal-sep tember.org&amp;gt;, &lt;br&gt; I reckon fillets-ng (Fish Fillets) would go down well.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5a4a2d5c59e128c4/e114370738b08f1e?show_docid=e114370738b08f1e</guid>
  <author>
  h...@realh.co.uk
  (Tony Houghton)
  </author>
  <pubDate>Sat, 11 Nov 2009 20:41:52 UT
</pubDate>
  </item>
  <item>
  <title>RISC OS Christmas Games Proposal</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5a4a2d5c59e128c4/b24dba02063b0cbf?show_docid=b24dba02063b0cbf</link>
  <description>
  In case you haven&#39;t seen it yet, riscos.info is again offering to port &lt;br&gt; games to RISC OS in time for Christmas. More details here: &lt;br&gt; &lt;a target=&quot;_blank&quot; rel=nofollow href=&quot;http://www.riscos.info/index.php/Special:AWCforum/?action=st%2Fid67%2FRISC_OS_Christmas_Games_Proposal&quot;&gt;[link]&lt;/a&gt;
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/5a4a2d5c59e128c4/b24dba02063b0cbf?show_docid=b24dba02063b0cbf</guid>
  <author>
  pe...@chocky.org
  (Peter Naulls)
  </author>
  <pubDate>Sat, 11 Nov 2009 19:45:53 UT
</pubDate>
  </item>
  <item>
  <title>Re: BAABE - new text adventure interpreter for RISC OS</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/9a7399dd8555835f/3ce4b3bad4bec87a?show_docid=3ce4b3bad4bec87a</link>
  <description>
  [...] &lt;br&gt; READ WRITING should have worked, unless I did something really stupid to &lt;br&gt; prevent it. &lt;br&gt; The way the &amp;quot;WORDS&amp;quot; is that the first word on the line is the keyword that &lt;br&gt; is used in the script for recognising what the player has entered, with the &lt;br&gt; rest on each line being seen as synonyms for that word. &lt;br&gt; So for a line in the words file that reads:
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/9a7399dd8555835f/3ce4b3bad4bec87a?show_docid=3ce4b3bad4bec87a</guid>
  <author>
  s...@softrock.co.uk
  (Vince M Hudd)
  </author>
  <pubDate>Thu, 11 Nov 2009 18:38:06 UT
</pubDate>
  </item>
  <item>
  <title>Re: BAABE - new text adventure interpreter for RISC OS</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/9a7399dd8555835f/2cbd646376e38214?show_docid=2cbd646376e38214</link>
  <description>
  The following bytes were arranged on 11 Nov 2009 by Vince M Hudd : &lt;br&gt; The adventure - I only found one that I know of, that below. &lt;br&gt; It wasn&#39;t so much there only being two of them, it was the fact that one &lt;br&gt; of them was incomplete! As a result, the only way to read the text was &lt;br&gt; to type &#39;READ TEXT&#39;, not &#39;READ WRITING&#39; or &#39;READ GRAFFITI&#39;, etc. - took
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/9a7399dd8555835f/2cbd646376e38214?show_docid=2cbd646376e38214</guid>
  <author>
  martin.baz...@blueyonder.co.uk
  (Martin Bazley)
  </author>
  <pubDate>Thu, 11 Nov 2009 16:30:17 UT
</pubDate>
  </item>
  <item>
  <title>Re: BAABE - new text adventure interpreter for RISC OS</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/9a7399dd8555835f/127519d7ac48018d?show_docid=127519d7ac48018d</link>
  <description>
  [...] &lt;br&gt; &lt;p&gt;Bugs? Those within the adventure, or those within Trellis? (As I discovered &lt;br&gt; when I worked on Quicksand - it&#39;s absolutely full of bugs and some terrible &lt;br&gt; programming.) &lt;br&gt; Probably just down to a lack of imagination or thought on my part at the &lt;br&gt; time. The game&#39;s own history may be a factor as well, since it has origins
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/9a7399dd8555835f/127519d7ac48018d?show_docid=127519d7ac48018d</guid>
  <author>
  s...@softrock.co.uk
  (Vince M Hudd)
  </author>
  <pubDate>Wed, 11 Nov 2009 12:55:00 UT
</pubDate>
  </item>
  <item>
  <title>Re: ScummVM updated</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/6b500a51a4dc3a0e?show_docid=6b500a51a4dc3a0e</link>
  <description>
  For a laugh, I thought I&#39;d see how my (kinetic) RPC handled curse of &lt;br&gt; monkey island (the most complicated game it runs). &lt;br&gt; I was suprised to see that it is nearly playable. I would expect every &lt;br&gt; other game to be playable. &lt;br&gt; I&#39;m considering playing all the Monkey Island games in order, in the run &lt;br&gt; up to the release of Chapter 5 of Tales of Monkey Island.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/6b500a51a4dc3a0e?show_docid=6b500a51a4dc3a0e</guid>
  <author>
  t...@art-it-services.co.uk
  (Thomas Kenyon)
  </author>
  <pubDate>Wed, 11 Nov 2009 08:17:15 UT
</pubDate>
  </item>
  <item>
  <title>Re: ScummVM updated</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/925314ac9dc7cbb6?show_docid=925314ac9dc7cbb6</link>
  <description>
  [snip] &lt;br&gt; Mine works too! &lt;br&gt; Just I don&#39;t know what to do with it? &lt;br&gt; Chris
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/925314ac9dc7cbb6?show_docid=925314ac9dc7cbb6</guid>
  <author>
  ch...@skipton.demon.co.uk
  (C J Craig)
  </author>
  <pubDate>Tue, 11 Nov 2009 18:24:30 UT
</pubDate>
  </item>
  <item>
  <title>Re: ScummVM updated</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/a99d1d9a3c5e2c6d?show_docid=a99d1d9a3c5e2c6d</link>
  <description>
  In message &amp;lt;5328b9b750.dougjw...@btintern et.com&amp;gt; &lt;br&gt; And mine too. Many thanks.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/a99d1d9a3c5e2c6d?show_docid=a99d1d9a3c5e2c6d</guid>
  <author>
  ds...@freeuk.com
  (David)
  </author>
  <pubDate>Tue, 11 Nov 2009 09:19:53 UT
</pubDate>
  </item>
  <item>
  <title>Re: ScummVM updated</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/a2372e7cd5798cc3?show_docid=a2372e7cd5798cc3</link>
  <description>
  In message &amp;lt;hda7jt$l5...@news.eternal-sep tember.org&amp;gt; &lt;br&gt; Peter, setting it to 13000K now lets it work &lt;br&gt; Thanks for the updated port
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/a2372e7cd5798cc3?show_docid=a2372e7cd5798cc3</guid>
  <author>
  doug.j.w...@btinternet.com
  (Doug Webb)
  </author>
  <pubDate>Mon, 11 Nov 2009 23:18:06 UT
</pubDate>
  </item>
  <item>
  <title>Re: ScummVM updated</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/e74f6aa3b4e3bb82?show_docid=e74f6aa3b4e3bb82</link>
  <description>
  You can assume I put that in there to test that anyone was using it ;-) &lt;br&gt; I think I forgot to increase the Wimpslot in the new version - you&#39;ll &lt;br&gt; need to bump that in the !Run by 1-2MB.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/e74f6aa3b4e3bb82?show_docid=e74f6aa3b4e3bb82</guid>
  <author>
  pe...@chocky.org
  (Peter Naulls)
  </author>
  <pubDate>Mon, 11 Nov 2009 23:11:57 UT
</pubDate>
  </item>
  <item>
  <title>Re: ScummVM updated</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/89ebec2131bfc16a?show_docid=89ebec2131bfc16a</link>
  <description>
  In message &amp;lt;hd759q$cm...@news.eternal-sep tember.org&amp;gt; &lt;br&gt; Many thanks for this Peter. The number of games that it deals with has &lt;br&gt; expanded considerably since the version 0.80. &lt;br&gt; However, I&#39;m seeing and immediate error on trying to load ScummVM, ie &lt;br&gt; &amp;quot;no writable memory at this address&amp;quot;. I&#39;m using SharedULib v1.11 and
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/a355d7a259681ed3/89ebec2131bfc16a?show_docid=89ebec2131bfc16a</guid>
  <author>
  t...@bowie.freeserve.co.uk
  (TerryK)
  </author>
  <pubDate>Mon, 11 Nov 2009 21:23:25 UT
</pubDate>
  </item>
  <item>
  <title>Re: Desktop Repton Plus</title>
  <link>http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/670b6e47f5a62479/5a7839ab1ed83b98?show_docid=5a7839ab1ed83b98</link>
  <description>
  404 not found errors &lt;br&gt; It works fine now :) &lt;br&gt; Joyce.
  </description>
  <guid isPermaLink="true">http://groups.google.co.uk/group/comp.sys.acorn.games/browse_thread/thread/670b6e47f5a62479/5a7839ab1ed83b98?show_docid=5a7839ab1ed83b98</guid>
  <author>
  newsrea...@boulsworth.co.uk
  (Joyce Haslam)
  </author>
  <pubDate>Mon, 11 Nov 2009 18:13:58 UT
</pubDate>
  </item>
  </channel>
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