On 27 Oct, 12:12, JayCee <jayg
...@ntlworld.com> wrote:
> In message <47231da5$0$13472$e4fe5
...@dreader16.news.xs4all.nl>
> "Katzy" <ka
...@noname.at.all> wrote:
> > JayCee wrote in message <11b6f4374f.jay...@jaycee.ntlworld.com>...
> >>When I try to run CavernDuel I get an error saying Filename'.DrWIMP'
> >>not recognised'.
> >>DrWIMP is there - what am I doing wrong please?
> >>--
> >>JayCee
> > I see there is a period (.) before the filename '.DrWIMP' , that should not
> > be there.
> > Greetz, Katzy
> It was in the !RunImage file - instead of
> LIBRARY "<CavenDuel$Dir>.DrWimp"
> it had
> LIBRARY "<MyApp$Dir>.DrWimp"
> And after all that it won't run, as Module ObjGet is not 32 bit!!!!
> Drat it, I wish authors would say if something is 16 bit only.
> --
> JayCee
Hi,
Thousand apologies. I've re-uploaded the zipfile now to correct the
above typo. Schoolboy error!
However, let me look into the sound module issue, they are old
modules, they need a converter of some description.
I want the game to be 32-bit compatible, that's why I began supporting
it :-)
Please let me know via my website if you have any other issues with
the game. I can only test with VirtualRPC which runs OS 4.02.
Regards
Steve Scott