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 More options 21 Jun, 10:07
Newsgroups: comp.sys.acorn.games
From: groups...@googlemail.com
Date: Sat, 21 Jun 2008 10:07:46 +0100
Local: Sat 21 Jun 2008 10:07
Subject: TANKS
There seems to be a point in this game where it's hard to accumulate
any more cash. I've got up about 26000 so far. The best weapons taking
cost and effectiveness into account seem to be a vertical5 and
explosive. Anything else, and you've spent any rewards you might earn
from the next round. Any better combination?

Andrew
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Rik Griffin  
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 More options 30 Jun, 14:32
Newsgroups: comp.sys.acorn.games
From: Rik Griffin <nos...@denbridgemarine.com>
Date: Mon, 30 Jun 2008 14:32:53 +0100
Local: Mon 30 Jun 2008 14:32
Subject: Re: TANKS
In message <7552d6b24f.And...@no.reply>
          groups...@googlemail.com wrote:

> There seems to be a point in this game where it's hard to accumulate
> any more cash. I've got up about 26000 so far. The best weapons taking
> cost and effectiveness into account seem to be a vertical5 and
> explosive. Anything else, and you've spent any rewards you might earn
> from the next round. Any better combination?

That's a blast from the past :) I do remember that the score (and cash) you
earn from killing an opponent is based on the amount of damage you do, so
try overkilling with massive amounts of damage.

Lasers at close range can earn you mega points, and don't cost anything to
fire.

--
Rik Griffin
Standard disclaimer, not speaking for anyone but myself, blah blah
(Reply-To may be broken: use rik dot griffin at denbridge marine dot com)


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 More options 30 Jun, 19:17
Newsgroups: comp.sys.acorn.games
From: groups...@googlemail.com
Date: Mon, 30 Jun 2008 19:17:31 +0100
Local: Mon 30 Jun 2008 19:17
Subject: Re: TANKS
In message <291e91b74f.rik-n...@iyonix.elements>
          Rik Griffin <nos...@denbridgemarine.com> wrote:

>> There seems to be a point in this game where it's hard to accumulate
>> any more cash. I've got up about 26000 so far. The best weapons taking
>> cost and effectiveness into account seem to be a vertical5 and
>> explosive. Anything else, and you've spent any rewards you might earn
>> from the next round. Any better combination?

> That's a blast from the past :) I do remember that the score (and cash) you
> earn from killing an opponent is based on the amount of damage you do, so
> try overkilling with massive amounts of damage.

> Lasers at close range can earn you mega points, and don't cost anything to
> fire.

That's a good tip. Do you know if it's possible to get hold of the
other Werewolf games btw?

thanks

Andrew

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Rik Griffin  
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 More options 1 Jul, 11:30
Newsgroups: comp.sys.acorn.games
From: Rik Griffin <nos...@denbridgemarine.com>
Date: Tue, 01 Jul 2008 11:30:18 +0100
Local: Tues 1 Jul 2008 11:30
Subject: Re: TANKS
In message <362dabb74f.And...@no.reply>
          groups...@googlemail.com wrote:

> That's a good tip. Do you know if it's possible to get hold of the  other
> Werewolf games btw?

The only one I had anything to do with was TANKS, so I'm afraid I can't
help you there.

--
Rik Griffin
Standard disclaimer, not speaking for anyone but myself, blah blah
(Reply-To may be broken: use rik dot griffin at denbridge marine dot com)


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