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Digital Dreams: Slaine and HDR photography
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Charles E Hardwidge  
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 More options 2 Nov, 11:27
Newsgroups: alt.comics.2000ad
From: "Charles E Hardwidge" <bo...@invalid.invalid>
Date: Mon, 02 Nov 2009 11:27:10 GMT
Local: Mon 2 Nov 2009 11:27
Subject: Digital Dreams: Slaine and HDR photography
http://www.flickr.com/photos/36531368@N00/3814559422/sizes/o/

Some guy just posted his first HDR effort in another group. It reminded me
of Quake or the prehistory ethereal quality to Slaine.

I haven't been excited by games or movies for years. There's been a few
great ones but the rest just seem to be too processed or just going through
the motions. This photo reminds me of an earlier time.

There were some great movies made during the 1970's and many of the great
actors like George C. Scott had real life experience. You can't travel the
same road twice but I do miss that. Perhaps, we get the future we create...

--
Charles E Hardwidge  


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Carl  
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 More options 2 Nov, 19:41
Newsgroups: alt.comics.2000ad
From: "Carl" <m...@theworld.universe>
Date: Mon, 2 Nov 2009 19:41:52 -0000
Local: Mon 2 Nov 2009 19:41
Subject: Re: Digital Dreams: Slaine and HDR photography

"Charles E Hardwidge" <bo...@invalid.invalid> wrote in message
news:imzHm.904$Ym4.213@text.news.virginmedia.com...

> http://www.flickr.com/photos/36531368@N00/3814559422/sizes/o/

> Some guy just posted his first HDR effort in another group. It reminded me
> of Quake or the prehistory ethereal quality to Slaine.

> --
> Charles E Hardwidge

Yeah, I was thinking of the sky in Doom3, but they're the same engine
anyway. I'd have removed the lampost and the bin from the right hand side of
the picture.

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Charles E Hardwidge  
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 More options 2 Nov, 21:43
Newsgroups: alt.comics.2000ad
From: "Charles E Hardwidge" <bo...@invalid.invalid>
Date: Mon, 02 Nov 2009 21:43:59 GMT
Local: Mon 2 Nov 2009 21:43
Subject: Re: Digital Dreams: Slaine and HDR photography
"Carl" <m...@theworld.universe> wrote in message

news:aaCdnVIiD_Scq3LXnZ2dnUVZ8tSdnZ2d@bt.com...

> "Charles E Hardwidge" <bo...@invalid.invalid> wrote in message
> news:imzHm.904$Ym4.213@text.news.virginmedia.com...
>> http://www.flickr.com/photos/36531368@N00/3814559422/sizes/o/

>> Some guy just posted his first HDR effort in another group. It reminded
>> me of Quake or the prehistory ethereal quality to Slaine.

> Yeah, I was thinking of the sky in Doom3, but they're the same engine
> anyway. I'd have removed the lampost and the bin from the right hand side
> of the picture.

Quake had a bigger visceral impact which I think this has but you could make
a case for Quake 3. I never played it much beyond having a fuck around and
picking it apart so my recollection is a bit thin.

That lampost and bin bugged me as well but if you get rid of it the picture
technically turns into art. You can clean things like that up if it's, say,
a brochure and it isn't significant enough to misrepresent what's there but
short of sawing the damn thing off you have to leave it alone.

--
Charles E Hardwidge


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Carl  
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 More options 2 Nov, 23:54
Newsgroups: alt.comics.2000ad
From: "Carl" <m...@theworld.universe>
Date: Mon, 2 Nov 2009 23:54:51 -0000
Local: Mon 2 Nov 2009 23:54
Subject: Re: Digital Dreams: Slaine and HDR photography

> That lampost and bin bugged me as well but if you get rid of it the
> picture
> technically turns into art. You can clean things like that up if it's,
> say,
> a brochure and it isn't significant enough to misrepresent what's there
> but
> short of sawing the damn thing off you have to leave it alone.

> --
> Charles E Hardwidge

Yeah. After I looked at the bin and light, then I started to get too
concerned with symmetry etc. Then I remembered that this was a picture
showing HD content and that's it. Listening to my old man faffing on about
his photography too much methinks! The sky looks cool. 'nuff said.

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Charles E Hardwidge  
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 More options 3 Nov, 00:23
Newsgroups: alt.comics.2000ad
From: "Charles E Hardwidge" <bo...@invalid.invalid>
Date: Tue, 03 Nov 2009 00:23:03 GMT
Local: Tues 3 Nov 2009 00:23
Subject: Re: Digital Dreams: Slaine and HDR photography
"Carl" <m...@theworld.universe> wrote in message

news:PPudnaP1ffXW7HLXnZ2dnUVZ8m2dnZ2d@bt.com...

>> That lampost and bin bugged me as well but if you get rid of it the
>> picture technically turns into art. You can clean things like that up if
>> it's, say, a brochure and it isn't significant enough to misrepresent
>> what's there but short of sawing the damn thing off you have to leave it
>> alone.

> Yeah. After I looked at the bin and light, then I started to get too
> concerned with symmetry etc. Then I remembered that this was a picture
> showing HD content and that's it. Listening to my old man faffing on about
> his photography too much methinks! The sky looks cool. 'nuff said.

I know what you mean.

Every time I hear someone bore on about "fast glass" I get this mental
picture of some trainspotting anorak giving a nasal and overlong slideshow
of their holiday.

--
Charles E Hardwidge


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